Getting Started
Quickstart
Install R3NE, build your first graph, and send a live signal out to Syphon. About five minutes end to end.
Requirements
- macOS 14 (Sonoma) or newer.
- Apple Silicon (M1 or later). Intel Macs are not supported.
- A Syphon-aware receiver to verify output (Resolume, MadMapper, Simple Server, OBS with the Syphon plugin, etc).
Install
During the public beta, R3NE ships as a signed .dmg delivered through the waitlist. Once you receive the link, mount it and drag R3NE.app to /Applications.
A Homebrew cask will land alongside 1.0:
Your first graph
- Launch R3NE. You start in an empty composition with one
Outputnode already placed. - Press
Nto open the node picker and add aCamerasource. - Drag from the camera’s output port into the input port of the
Outputnode. - In the inspector on the right, set the output to
Syphonand give it a server name.
Open your receiver and pick the new Syphon server, you should be looking at your camera, running on Metal at the composition’s target frame rate.
Add an effect
Insert a node between the camera and the output to feel how the graph recompiles in real time:
- Press
Nand add aBloomeffect. - Drop it onto the existing connection, R3NE will splice it in.
- Tweak
thresholdandintensityin the inspector and watch the receiver update with no recompile pause.
Where to next
- Browse the full node reference.
- Connect a model to your graph, see MCP.
- Write your own node in Metal Shading Language.
Draft, the install flow may change before 1.0.